Recollection - VR Experience

Recollection is a VR interactive narrative game that focuses on how trauma affects a person’s memory and perception of time through painting objects in a 3D environment. Recollection aims to illustrate how trauma emotionally affects people and encourage empathy in people who have not experienced these symptoms. Recollection specifically focuses on civilian trauma, a type of trauma that is not often discussed in depth in interactive media outside of being a plot point.

As the lead 3D artist on Recollection, I modelled the majority of the assets and developed the primary watercolor artstyle. I then created handmade textures to be utilized in our custom shader.

Team Recollection:

Charlie Agriogianis, Meghna Anil, Kesha Bagadia, Vedantika Chaudhary, Steven Goehrig, Anna Salieva

Project Advisors:

Chris Klug, Brenda Harger

This VR experience was created at the Entertainment Technology Center at Carnegie Mellon University, as part of the Master's of Entertainment Technology program.

You can play this game at https://megnacarta.itch.io/recollection

For more insight into the development, view the website: https://projects.etc.cmu.edu/recollection/

Video of the Experience